Arithmetic logic unit temporary registers
Arithmetic logic units in series in a graphics pipeline
Asynchronous multilevel texture pipeline
Automatic memory management
Automatic memory management for zone rendering
Autonomous address translation in graphic subsystem
Back-end image transformation
Bandwidth reduction for rendering using vertex data
Bandwidth reduction for zone rendering via split vertex buffers
Batch processing of primitives for use with a texture...
Bin pointer and state caching apparatus and method
Bin pointer and state caching apparatus and method
Binning flush in graphics data processing
Bitstream format and reading and writing methods and...
Block linear memory ordering of texture data
Bucket-sorting graphical rendering apparatus and method
Buffer for driving display with asynchronous display engine
Buffering unit to support graphics processing operations
Burst memory access method to rectangular area
Burst signal generation for pipelined access to AMBA bus