2-D luma and chroma DMA optimized for 4 memory banks
3-D graphics chip with embedded DRAMbuffers
3-D rendering engine with embedded memory
Accelerated graphics port expedite cycle throttling control...
Accelerated graphics port for a multiple memory controller...
Accelerated graphics port for a multiple memory controller...
Accessing data stored in a memory
Acquisition of extended display identification data (EDID)...
Active block write-back from SRAM cache to DRAM
Adaptive scheduling to maintain smooth frame rate
Address generator for video pixel reordering in reflective LCD
Addressing a cache
Airborne real time image exploitation system (ARIES)
Allocating memory
Allocating memory based on memory device organization
API communications for vertex and pixel shaders
API communications for vertex and pixel shaders
API communications for vertex and pixel shaders
API communications for vertex and pixel shaders
Apparatus and method for accessing vertex data