Computer graphics processing and selective visual display system – Computer graphics display memory system – Addressing
Reexamination Certificate
2005-09-27
2005-09-27
Bella, Matthew C. (Department: 2676)
Computer graphics processing and selective visual display system
Computer graphics display memory system
Addressing
C345S418000, C345S539000
Reexamination Certificate
active
06950108
ABSTRACT:
Embodiments of the present invention provide a split vertex buffer where the data for each vertex is split between parallel vertex buffers. The first buffer contains vertex X and Y data, while the second parallel buffer contains the remainder of the vertex data. Given the split vertex buffers, the hardware binning-engine is now permitted to read and cache only vertex screen X and Y data. Especially given a typically high level of temporal coherency between indexed vertex references, the reading and caching of large parcels of vertex screen-space X and Y leads to lower and highly efficient utilization of memory bandwidth for hardware binning input. Embodiments of the present invention thus reduce the hardware binning memory bandwidth requirements and improve memory utilization.
REFERENCES:
patent: 5696944 (1997-12-01), Krech, Jr.
patent: 6344852 (2002-02-01), Zhu et al.
patent: 6369813 (2002-04-01), Pentkovski et al.
patent: 6535209 (2003-03-01), Abdalla et al.
patent: 2003/0122838 (2003-07-01), Doyle et al.
Doyle Peter L.
Piazza Thomas A.
Bella Matthew C.
Intel Corporation
Monestime Mackly
Wong Sharon
LandOfFree
Bandwidth reduction for rendering using vertex data does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Bandwidth reduction for rendering using vertex data, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Bandwidth reduction for rendering using vertex data will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-3408003