Video game collision detection system

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

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273 86R, 273DIG28, A63F 922

Patent

active

044238703

ABSTRACT:
A video game includes a pre-recorded video signal depicting selected objects upon a background; e.g., a race track where the selected objects are colored racing cars, the color being used to distinguish the cars from their background. An associated video game unit with manual player controls generates a manually actuated object and collisions are indicated by sensing the time coincident signals of the selected object and the manually actuated object.

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patent: 4034990 (1977-07-01), Baer
patent: 4053740 (1977-10-01), Rosenthal
patent: 4068847 (1978-01-01), Lukkarila et al.
patent: 4095785 (1978-06-01), Conner
patent: 4112422 (1978-09-01), Mayer et al.
patent: 4145043 (1979-03-01), Olliges
patent: 4162792 (1979-07-01), Chang et al.
patent: 4185825 (1980-01-01), Bromley
Gametronics Proceedings; "An Approach to Microprocessor-Based Game Architecture", Jan. 1977; pp. 31-43.

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