Stick and spoke replay with selectable delays

Electrical computers and digital processing systems: processing – Dynamic instruction dependency checking – monitoring or... – Reducing an impact of a stall or pipeline bubble

Reexamination Certificate

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Reexamination Certificate

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06912648

ABSTRACT:
A method for stick and spoke replay in a processor. The method of one embodiment comprises dispatching an instruction for execution. The instruction is speculatively executed. It is determined whether the instruction executed correctly. The instruction is routed to a replay mechanism if the instruction did not execute correctly. It is determined incorrect execution of the instruction is due to a long latency operation. The instruction is routed for immediate re-execution if the incorrect execution is not due to the long latency operation. The routing of the instruction for re-execution is delayed if the incorrect execution is due to the long latency operation. The instruction is re-executed if the instruction did not execute correctly. The instruction is retired if the instruction executed correctly.

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The Authoritative Dictionary of IEEE Standard Terms, 7th Ed., 2000, p. 716.

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