Computer graphics processing and selective visual display system – Computer graphics processing – Graph generating
Patent
1996-05-01
1998-11-10
Vo, Cliff N.
Computer graphics processing and selective visual display system
Computer graphics processing
Graph generating
G06T 1560
Patent
active
058350969
ABSTRACT:
A 3D rendering accelerator, in which the hardware texturing capability is also used to provide enhanced 2D rendering. Texturing units, when operating in a 2D mode, are available for use for storing icons and characters locally to avoid the expense of doing a lookup from the host system. Texturing units are also used as storage for pattern data for performing a tiled fill of a graphical object and for defining arbitrarily large stipple patterns. Color index dither patterns may also be stored in the texture units to avoid the necessity of doing a texture download from the host system.
REFERENCES:
patent: 4866637 (1989-09-01), Gonzalez-Lopez et al.
patent: 4945495 (1990-07-01), Ueda
patent: 5222205 (1993-06-01), Larson et al.
patent: 5572634 (1996-11-01), Sakuraba et al.
Foley et al., "Computer Graphics, Principles and Practice", 2 ed in C, 1996, Chapter 18, pp. 855-920.
3D Labs
Anderson Matthew S.
Groover Robert
Vo Cliff N.
LandOfFree
Rendering system using 3D texture-processing hardware for accele does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Rendering system using 3D texture-processing hardware for accele, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Rendering system using 3D texture-processing hardware for accele will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-1521185