Predictive caching of assets to improve level load time on a...

Electrical computers and digital processing systems: memory – Storage accessing and control – Hierarchical memories

Reexamination Certificate

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Reexamination Certificate

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07934058

ABSTRACT:
A predictive model is used to populate a cache in a videogame system. The predictive model takes as an input a sequence of file sections that have been requested for the associated videogame thus far. The predictive model then returns the names or indicators of one or more file sections that will likely be requested in the future along with a probability that those file sections will be requested. A cache driver executing in the background of the videogame system may then use the predictive model to reduced load times during the execution of a videogame by retrieving the predicted file sections from the optical disk and placing them in a cache during periods of low CPU activity.

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