Method and apparatus for transporting information to a...

Computer graphics processing and selective visual display system – Computer graphics display memory system – Plural storage devices

Reexamination Certificate

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Details

C345S522000

Reexamination Certificate

active

06313845

ABSTRACT:

FIELD OF THE INVENTION
The present invention is related to graphics accelerator cards and, more particularly, involves the use of memory on graphics accelerator cards.
BACKGROUND OF THE INVENTION
Typical computer systems employ a graphics accelerator card for enhancing the resolution and the display of graphics. The display of graphics requires a two part process, rendering and geometry acceleration. In prior art graphics cards, the geometry phase was performed by the central processing unit (CPU) of the computer system while the rendering phase was performed by the graphics card. The (CPU) is often referred to as a host processor. This often overloaded the CPU, since graphics were vying for processor time with external applications. Currently, high-end graphics cards have been configured to perform both the rendering phase and the geometry phase. This system improves performance and graphic rendering because the central processing unit is free to perform other processes while the graphics are being processed on the graphics card.
Although performance is increased during processing by having the graphics card perform both rendering and geometry acceleration, the graphics request must still be sent to the graphics card through the CPU which involves significant memory swaps between RAM memory and cache memory associated with the CPU.
See
FIG. 1
for a schematic diagram of the components involved in an exemplary prior art graphics card.
FIG. 1
shows a host processor
9
of a computer system which is connected to a bus
1
. The bus
1
is used for transporting information to and from various components of the computer system, including main memory
7
. The host processor
9
receives a request from an application level program to create a graphics display. The request may be in the form of a group of instructions which accesses an application program interface (“API”)
11
. The API converts the instructions into a graphics request stream
10
which is capable of being understood by the graphics accelerator. The graphics request stream
10
is transmitted to a cache
8
associated with the host processor, and placed into a cache line via bus
1
. The graphics request stream is transported from the cache
8
across the bus
1
and deposited in a graphics memory location
106
of the graphics card
104
. The graphics request stream
10
is processed by a graphics processor
105
and then sent to a display device.
FIG. 2
shows a prior art method of receiving the graphics request and transporting the graphics request stream to the graphics accelerator card for processing. The process begins at step
302
, in which an application level program makes a request for a graphics display. This causes the appropriate functions of the API
11
to be called. The result of the API functions form a graphics request stream
10
based on the request from the application level program in step
304
.
The host processor
9
writes the graphics request stream
10
to main memory
7
in step
306
, which requires the graphics request stream to pass across the system bus. Cache read and write is indicated by a subscript numeral in FIG.
1
. Because the position in main memory
7
that is written to is typically not in the cache
8
, and the cache line usually has data in it that is not coherent with main memory
7
, a cache line swap must take place. This involves writing the current cache line contents into an associated main memory location
7
, (step
308
), and writing the newly addressed cache line
12
having the graphics request stream into the cache (step
310
). Thus, writing the graphics request stream to the cache of the CPU requires the graphics request stream to pass across the system bus twice. Once the data of the graphics request stream
10
is cached in the cache memory, it still must be moved into the graphics system before rendering can occur, thus requiring a third crossing of the system bus, (step
312
). To do this, a graphics processor
105
on the graphics card
104
is controlled by driver software. The driver software causes the host processor to read the graphics request stream
10
from the cached memory
8
, and then passes the graphics request stream to the graphics processor
105
of the graphics card which writes it into a memory location
106
for processing (step
314
). Once initiated, the graphics processor
105
proceeds without further intervention by the CPU
9
, and the processed graphics request stream is displayed by a display device, (step
316
).
In summary, each word of data of the graphics request stream that is moved into the graphics accelerator requires two transactions for storage in cache memory, and one transaction to move it from cache memory
8
to the graphics pipeline
106
. Processing data in this way thus requires at least three read/writes across the system bus, consequently reducing the rendering speed to no faster than about thirty-three percent of the system bus rate.
SUMMARY OF THE INVENTION
In accordance with one aspect of the invention, a graphics request stream is transferred from a host processor to a graphics card via a host bus so that the stream traverses the bus no more than once. To that end, the graphics card has a graphics card memory, and the host processor has an address system for addressing the graphics card memory. In accordance with preferred embodiments of the invention, the graphics card receives the graphics request stream directly in a message from the host processor (via the host bus). Upon receipt by the graphics card, the graphics request stream is written to the graphics card memory.
In yet another embodiment the method the graphics request stream is written through the host processor's write combing buffer.


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