Graphics processing unit with unified vertex cache and...

Computer graphics processing and selective visual display system – Computer graphics display memory system – Cache

Reexamination Certificate

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C345S559000, C345S606000, C345S426000

Reexamination Certificate

active

07928990

ABSTRACT:
Techniques are described for processing computerized images with a graphics processing unit (GPU) using a unified vertex cache and shader register file. The techniques include creating a shared shader coupled to the GPU pipeline and a unified vertex cache and shader register file coupled to the shared shader to substantially eliminate data movement within the GPU pipeline. The GPU pipeline sends image geometry information based on an image geometry for an image to the shared shader. The shared shader performs vertex shading to generate vertex coordinates and attributes of vertices in the image. The shared shader then stores the vertex attributes in the unified vertex cache and shader register file, and sends only the vertex coordinates of the vertices back to the GPU pipeline. The GPU pipeline processes the image based on the vertex coordinates, and the shared shader processes the image based on the vertex attributes.

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International Search Report—PCT/US07/079784—International Search Authority—European Patent Office, Feb. 5, 2008.

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