Gaming machine with secure fault-tolerant memory

Electrical computers and digital processing systems: memory – Storage accessing and control – Control technique

Reexamination Certificate

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Details

C711S103000, C463S043000

Reexamination Certificate

active

07610462

ABSTRACT:
A gaming machine includes two persistent random access memory sections. Critical data written to one memory section is copied to the other. Systems and methods for managing the two memory sections may include a transaction engine executable on a gaming machine processor. Alternatively, the transaction engine may execute or on a memory controller implemented as an Application Specific Integrated Circuit, a separate processor, or programmable logic. A transaction state may be used to determine which of the copies in the two memory sections is valid.

REFERENCES:
patent: 2003/0069074 (2003-04-01), Jackson
“International Search Report for Application No. PCT/US2005/033035, date mailed Mar. 15, 2006”, 4 pgs.
“Written Opinion of the International Searching Authority for Application No. PCT/US2005/033035, date mailed Mar. 15, 2006”, 4 pgs.

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