Games using tangible projectile – Playing field or court game; game element or accessory... – Practice or training device
Patent
1994-07-15
1998-01-27
Harrison, Jessica
Games using tangible projectile
Playing field or court game; game element or accessory...
Practice or training device
A63B 6940
Patent
active
057117268
ABSTRACT:
An apparatus is disclosed for simulating actual batting practice and is used for training a batter to increase power, proper form and mechanics, and accuracy of the swing of the batter without the use of a pitched ball. The preferred embodiment utilizes a stand on which is mounted a batting target comprising an upper resilient section fixed at its upper end to an upper support member and a lower resilient section fixed at its lower end to a lower resilient support member with the upper and lower resilient sections overlapping at their opposite free ends. A force sensing circuit is located within the batting target. A photoelectric velocity and angle detecting circuit measures the velocity and angle of the bat. Force, velocity and angle circuits are electrically connected to a processor. Also, a visual readout display is electrically connected to the processor for providing visual feedback of force, velocity and angle of the swing to the batter. When the batter strikes the lower resilient section, the force of the impact bends the upper and lower resilient sections. If the force of the swing of the bat is sufficient, the bat passes through the upper and lower resilient sections allowing the batter to complete a full swing. The resilient members return to the original position after the swing of the batter so as to be ready for the batter to swing the bat at the batting target again.
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Harrison Jessica
O'Neill Michael
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