Managing multi-component data
Managing multiple contexts in a decentralized graphics...
Managing position and size for a desktop component
Managing prefetching from a data buffer
Managing primitive program vertex attributes as...
Managing texture mapping data in a computer graphics system
Manipulating an on-screen object using zones surrounding the...
Manipulating and displaying a plurality of views in a graphical
Manipulating graphic objects in 3D scenes
Manipulating text and graphic appearance
Manipulating text and graphic appearance
Manipulation of branching graphic structures using inverse kinem
Manipulation of curves and surfaces
Manipulation of graphic structures
Manipulation of graphic structures using inverse kinematics
Manipulation of graphical objects on a display or a proxy...
Manipulation of motion data in an animation editing system
Manipulation of motion data in an animation editing system
Manipulative pointing device, and portable information...
Manipulative user interface systems and methods