Using detail-in-context lenses for accurate digital image...
Using detail-in-context lenses for accurate digital image...
Using embedded steganographic identifiers in segmented areas...
Using externally parameterizeable constraints in a...
Using font filtering engines for texture blitting
Using hardware devices to generate modified geometry objects...
Using irradiance textures for photorealistic image generation
Using messaging to manage scene-based rendering
Using pixel homogeneity to improve the clarity of images
Using pixel homogeneity to improve the clarity of images
Using polynomial texture maps for micro-scale occlusions
Using remembered properties to create and regenerate points...
Using render bin parallelism for rendering scene graph based...
Using rendering molecules to manage scene-based rendering
Using super-pixels for efficient in-place rotation of images
Utilizing of brush stroking techniques in the generation of comp