Automatically varying multiple theoretical expectations on a gam

Amusement devices: games – Including means for processing electronic data – In a chance application

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463 25, A63F 504, G07F 1734

Patent

active

058335382

ABSTRACT:
An apparatus and method for automatically switching between any of a plurality of theoretical expectations on a gaming or amusement device of the kind where the outcome is determined by a combination of random or pseudo-random events yielding an associated score from a table of values. Any one of a plurality of predetermined random "trigger" events will cause the amusement or gaming device to automatically vary the likelihood of certain random events, without altering the associated score for any particular outcome, for a minimum "duration" period. By altering the likelihood of any particular outcome, the device will operate at a different theoretical expectation.

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