Multiple stamp motion objects in a video game system

Boots – shoes – and leggings

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273DIG28, 364900, 340724, 340799, G09G 110

Patent

active

049300741

ABSTRACT:
There is disclosed herein a system for rapid processing of the data records of many moving and nonmoving objects on a playfield only part of which is displayed and for determining collisions between objects. A search pipeline using a synchrounous state machine searching a linked list of the records organized by approximate position on the playfield implements the search function. A lookahead cycle in the state machine is provided to continue searching for the next object which is to be visible while the graphic data from a previously found object is being loaded into a line buffer. Multiple stamp motion object graphics arrays are used to store the graphics data for each motion object. Special addressing circuitry calculates the appropriate stamp number for the portion of graphic data to retrieve and display for each motion object that is determined to be completely or partially visible in a window or displayed portion of the larger playfield.

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patent: 4644495 (1987-02-01), Crane
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patent: 4754966 (1988-07-01), Bottiau

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