Handling of players and objects in massive multi-player...

Amusement devices: games – Including means for processing electronic data – With communication link

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

C463S031000, C455S453000, C718S105000

Reexamination Certificate

active

08057307

ABSTRACT:
The disclosed massive multi-player on-line gaming environment and method eliminate the coordination and synchronization problems between servers by assigning each game user to a specific client proxy server for game duration and utilizing a space information distribution center to indicate client specific changes in game space. Such configuration eliminates the need to use “grey” areas around partitioning boundaries and servers having to “own” client objects thereby improving massive multi-player on-line gaming scalability.

REFERENCES:
patent: 5031089 (1991-07-01), Liu et al.
patent: 5442569 (1995-08-01), Osano
patent: 5539883 (1996-07-01), Allon et al.
patent: 5630129 (1997-05-01), Wheat
patent: 5736990 (1998-04-01), Barrus et al.
patent: 5774668 (1998-06-01), Choquier et al.
patent: 5860137 (1999-01-01), Raz et al.
patent: 5938722 (1999-08-01), Johnson
patent: 6008848 (1999-12-01), Tiwari et al.
patent: 6009455 (1999-12-01), Doyle
patent: 6021268 (2000-02-01), Johnson
patent: 6049819 (2000-04-01), Buckle et al.
patent: 6058266 (2000-05-01), Megiddo et al.
patent: 6088727 (2000-07-01), Hosokawa et al.
patent: 6101538 (2000-08-01), Brown
patent: 6141699 (2000-10-01), Luzzi et al.
patent: 6308208 (2001-10-01), Jung et al.
patent: 6314465 (2001-11-01), Paul et al.
patent: 6330281 (2001-12-01), Mann et al.
patent: 6345287 (2002-02-01), Fong et al.
patent: 6349091 (2002-02-01), Li
patent: 6351775 (2002-02-01), Yu
patent: 6370560 (2002-04-01), Robertazzi et al.
patent: 6418462 (2002-07-01), Xu
patent: 6473597 (2002-10-01), Johnson
patent: 6539415 (2003-03-01), Mercs
patent: 6574477 (2003-06-01), Rathunde
patent: 6580981 (2003-06-01), Masood et al.
patent: 6601084 (2003-07-01), Bhaskaran et al.
patent: 6801930 (2004-10-01), Dionne et al.
patent: 6941236 (2005-09-01), Huelsbergen et al.
patent: 6970929 (2005-11-01), Bae et al.
patent: 7089266 (2006-08-01), Stolte et al.
patent: 7124071 (2006-10-01), Rich et al.
patent: 7139792 (2006-11-01), Mishra et al.
patent: 7159217 (2007-01-01), Pulsipher et al.
patent: 7185067 (2007-02-01), Viswanath et al.
patent: 7353295 (2008-04-01), Crow et al.
patent: 7428588 (2008-09-01), Berstis
patent: 7467180 (2008-12-01), Kaufman
patent: 7590984 (2009-09-01), Kaufman
patent: 7702784 (2010-04-01), Berstis
patent: 2002/0065870 (2002-05-01), Baehr-Jones et al.
patent: 2002/0124137 (2002-09-01), Ulrich et al.
patent: 2003/0008712 (2003-01-01), Poulin
patent: 2003/0055892 (2003-03-01), Huitema et al.
patent: 2003/0056002 (2003-03-01), Trethewey
patent: 2003/0135621 (2003-07-01), Romagnoli
patent: 2003/0177187 (2003-09-01), Levine et al.
patent: 2004/0103079 (2004-05-01), Tokusho et al.
patent: 2004/0210627 (2004-10-01), Kroening
patent: 2004/0244006 (2004-12-01), Kaufman et al.
patent: 2005/0015571 (2005-01-01), Kaufman
patent: 2005/0246711 (2005-11-01), Berstis et al.
patent: 2008/0270605 (2008-10-01), Berstis et al.
patent: 2008/0301405 (2008-12-01), Kaufman
patent: 11-191097 (1999-04-01), None
patent: 11-191097 (1999-07-01), None
Duong et al; “A dynamic load sharing algorithm for massivly multiplayer online games” published Sep. 28, 2003-Oct. 1, 2003.http://ieeexplore.ieee.org/iel5/8945/28322/01266179.pdf?tp=&arnumber=1266179&isnumber=28322http://ieeexplore.ieee.org/xpl/absprintf.jsp?arnumber=1266179.
“A multi-server architecture for distributed virtual walkthrough” http://delivery.acm.org/10.1145/590000/585768/p163-ng.pdf?key1=585768&key2=0554824911&coll=GUIDE&dl=GUIDE&CFID=41712537&CFTOKEN=50783297.
Newtons Telecom Dictionary, Proxy server definition, Published 1998, p. 552.
Mauve, M., Fischer, S., and Widmer, J. 2002. A generic proxy system for networked computer games. In Proceedings of the 1st Workshop on Network and System Support for Games (Braunschweig, Germany, Apr. 16-17, 2002). NetGames '02. ACM, New York, NY, 25-28. DOI= http://doi.acm.org/10.1145/566500.566504.
IBM developer Works, OptimalGrid—autonomic computing on the Grid, James H. Kaufman; Tobin J. Lehman; Glenn Deen; and John Thomas, Jun. 2003.
IBM, Transcoding: Entending e-business to new environments, Britton et al., Sep. 22, 2000.
Lee et al., “A Self-Adjusting Data Distribution Mechanism for Multidimensional Load Balancing in Multiprocessor-Based Database Systems,” Information Systems vol. 19, No. 7, pp. 549-567, 1994.
Ma et al., “A Scalable Parallel Cell-Projection Volume Rendering Algorithm for Three-Dimensional Unstructured Data,” IEEE 1997, pp. 1-10.
Feng et al., “A Parallel Hierarchical Radiosity Algorithm for Complex Scenes,” Proceedings IEEE Symposium on Parallel Rendering (PRS) '97), IEEE Computer Society Technical Committee on Computer Graphics in cooperation with ACM SIGGRAPH pp. 71-79, 1997.
Hassen et al., “A Task-and-Data-Parallel Programming Language Based on Shared Objects,” ACM Transactions on Programming Languages and Systems, vol. 20, No. 6, Nov. 1998, pp. 1131-1170.
Mauve, 2002. “A generic proxy system for networked computer games.” In Proceedings of the 1st Workshop on Network and System Support for Games (Braunschweig, Germany, Apr. 16-17, 2002). NetGames '02. pp. 1-4, ACM, New York, NY, 25-28. 001=http://doi.acm.org/10.1145/566500.566504.
Andert, “A Simulation of Dynamic Task Allocation in a Distributed Computer System,” Proceedings of the 1987 Winter Simulation Conference, 1987, pp. 1-9.
“User Interface for a Parallel File System,” IBM Technical Disclosure Bulletin, vol. 37, No. 11, Nov. 1994, pp. 477-480.
“A Data Modeling Technique Used to Model Data Used in Task Analysis,” Research Disclosure—Mar. 1998/297, 1 page.
Kaufman et al., “The Almaden SmartGrid project Autonomous optimization of distributed computing on the Grid,” IEEE TFCC Newsletter, vol. 4, No. 2, Mar. 2003, pp. 1-21.
Ng, et al., “A multi-server architecture for distributed virtual Walkthrough” ACM VRST'02, Nov. 2002 Hong Kong, pp. 163-170.
Duong et al., “A dynamic load sharing algorithm for mass/vely multiplayer online games” published Sep. 28, 2003-Oct. 1, 2003. pp. 131-136 http://ieeexplore.ieee.org/ie15/8945/28322/01266179.pdf?tp=&arnumber=1266179&isnumber=28322http://ieeexplore.ieee.org/xpi/absprintf.jsp?arnumber=1266179.
Notice of Allowance dated Jul. 22, 2008 for U.S. Appl. No. 10/448,949, now U.S. Patent No. 7,467,180.
Non-Final Office Action dated Mar. 25, 2011, for U.S. Appl. No. 12/191,483.
Non-Final Office Action dated Jan. 29, 2007, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.
Final Office Action dated Nov. 9, 2007, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.
Non-Final Office Action dated May 23, 2008, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.
Final Office Action dated Nov. 24, 2008, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.
Notice of Allowance dated May 8, 2009, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.
Notice of Allowance dated May 19, 2008, for U.S. Appl. No. 10/821,050, now U.S. Patent No. 7,428,588.
Non-Final Office Action dated Sep. 21, 2009, for U.S. Appl. No. 12/172,473, now U.S. Patent No. 7,702,784.
Notice of Allowance dated Dec. 3, 2009, for U.S. Appl. No. 12/172,473, now U.S. Patent No. 7,702,784.
Advisory Action dated Feb. 2, 2009, for U.S. Appl. No. 10/448,625, now U.S. Patent No. 7,590,984.

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Handling of players and objects in massive multi-player... does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Handling of players and objects in massive multi-player..., we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Handling of players and objects in massive multi-player... will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-4273011

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.