Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1990-08-30
1992-07-07
Layno, Benjamin
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273312, 446 7, 446130, 446456, A63H 3004
Patent
active
051276585
ABSTRACT:
Each of a plurality of toy vehicles is remotely-controllable by a single associated remote controller for movement, and for the emission of a directed light beam in simulation of gunfire. Each vehicle is sensitive to the directionally emitted light beams, or simulated gunfire, of other vehicles. Such sensitivity is normally sequentially periodic in quadrants circumferentially around the vehicle, providing an element of randomness, and timing, to the registration of simulated hits from the simulated gunfire of opposing vehicles. The vehicle indicates the number of successive hits sustained, and after a predetermined number, nominally three, such hits becomes disabled until manually reset. Two such vehicles, each under the individual control of an associated remote controller, may be used to simulate combat during war gaming.
REFERENCES:
patent: 2562648 (1951-07-01), Sparrow
patent: 3101569 (1963-08-01), Giardina
patent: 3202425 (1965-08-01), Van Hennik
patent: 4695266 (1987-09-01), Hui
patent: 4844474 (1989-07-01), Schaub et al.
patent: 4932913 (1990-06-01), Raviv et al.
patent: 4938483 (1990-07-01), Yavetz
Fuess William C.
Layno Benjamin
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