Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1985-12-12
1987-04-14
Pinkham, Richard C.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
273DIG28, 273 1GC, A63F 922
Patent
active
046572473
ABSTRACT:
A video game apparatus which judges a game success if the operation timing of an operation member manipulated by a player in accordance with a displayed game image falls within an allowable time limit for game success set in a range setting unit. The apparatus includes a first output unit for outputting a signal corresponding to the success or failure of the operation timing by using the allowable time limit for game success as a reference, a count unit for counting the signal from the first output unit, a second output unit for outputting an adjustment signal when the count of the count unit reaches a predetermined value; and an allowable range changing unit for changing the allowable time limit for game success set in the range setting unit when the adjustment signal is inputted thereto. The degree of difficulty in playing the game is automatically changed in accordance with the player's skill.
REFERENCES:
patent: 4366960 (1983-01-01), Bromley et al.
patent: 4395760 (1983-07-01), Soski et al.
Kabushiki Kaisha Universal
Lastova MaryAnn Stoll
Pinkham Richard C.
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