Amusement devices: games – Including means for processing electronic data – Data storage or retrieval
Patent
1995-11-27
1998-02-17
Manuel, George
Amusement devices: games
Including means for processing electronic data
Data storage or retrieval
A63F 922
Patent
active
057186324
ABSTRACT:
A recording medium, a method of loading games program code, and a games machine is provided. The recording medium has a program code relating to an auxiliary game and a program code relating to a main game. The size of the auxiliary game program code is small compared to the size of the main-game program code, and the relationship between the auxiliary game program code and the main-game program code is such that the auxiliary game program code is loaded first, before the main game program code. Unnecessary wastage of time can be prevented by first loading the smaller, auxiliary game program code into the games machine, before the main-game program code is loaded, then loading the main-game program code while the auxiliary game is running.
REFERENCES:
patent: 5014982 (1991-05-01), Okada et al.
patent: 5388841 (1995-02-01), San et al.
patent: 5599232 (1997-02-01), Darling
"Hyper Play Station" (vol. 1, Jan. 1995, p. 18) published by Sony Magazines Inc. on Nov. 30, 1994.
"The Play Station" (The first issue, Jan. 1995, p. 29) publishes by Soft Bank Corporation, on Nov. 30, 1994.
"Play Station Tsushin" (Special number of Weekly Famicon Tsushin, Dec. 9, 1994, p. 50) published by ASCII Corporation on Dec. 1, 1994.
"Weekly Famicon Tsushin" (Dec. 16, 1994, p. 118) published by ASCII Corporation on Dec. 2, 1994).
"Haoh" (Dec. 16, 1994) published by Kodansha on Dec. 2, 1994.
Manuel George
Namco Ltd.
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