Method and system for simulating motion in a computer graphics a

Computer graphics processing and selective visual display system – Computer graphics processing – Animation

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G06F 1500

Patent

active

059261900

ABSTRACT:
A system and method for simulating motion in an interactive computer application wherein images of a scene are used to render views of the scene from particular viewpoints. The method and system includes registering a first image and a second image using a transformation that overlays common features of both the first and the second image. After the two images are registered, at least one intermediate image is generated by applying a first interpolated transformation to the first image and a second interpolated transformation to the second image. The first image, the intermediate image, and the second image are then sequentially rendered to simulate motion through the scene.

REFERENCES:
patent: 5818461 (1998-10-01), Rouet et al.
Shenchang Eric Chen; QuickTime VR-An Image-Based Approach to Virtual Environment Navigation; Apple Computer, Inc. Aug. 1995.
Leonard McMillan & GAry Bishop; Plenoptic Modeling: An Image-Based Rendering System; Dept. of Computer Science Univ. of North Carolina Aug. 1995.
Paul S. Heckbert; Basic Texture Mappings and Image Warps; Dept. of Electrical Engineering & Computer Science Univ. of CA Berkeley Mar. 29, 1989.
Richard Szeliski and James Coughlan; Spline-Based Image Registration; Digital Equipment Corp. Cambridge Research Lab Apr., 1994.
Peter Litwinowicz and Gavin Miller; Efficient Techniques for Interactive Texture Placement; Apple Computer, Inc. Jul. 1994.
Thaddeus Beier, Shawn Neely; Feature-Based Image Metamorphosis; Silicon Graphics Computer Systems; Pacific Data Images Jul. 1992.

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