Amusement devices: games – Chance devices – Electric or magnetic
Patent
1976-12-20
1977-11-22
Pinkham, Richard C.
Amusement devices: games
Chance devices
Electric or magnetic
A63F 300
Patent
active
040592731
ABSTRACT:
The invention provides a board game designed to test the logical thinking of two players. The game comprises a board having twenty six rows of playing areas arranged in columns, into which playing pieces may be placed in an attempt to break a hidden code. The rows are numbered A - Z and the attempts are scores according to the nearness to an accurate guess by the player. The code has five such letters forming a word, one letter per column.
REFERENCES:
patent: 1286157 (1918-11-01), Vizcarra
patent: 2058079 (1936-10-01), Heath
patent: 3126205 (1964-03-01), Jordan
patent: 3545761 (1970-12-01), Brooks et al.
"And Now, Master Mind," Time Magazine, 12/1/75, p. 73.
Invicta Plastics Limited
Pinkham Richard C.
Rose Arthur S.
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