Amusement devices: games – Problem eliciting response
Patent
1992-04-27
1993-05-04
Millin, V.
Amusement devices: games
Problem eliciting response
273153R, 273272, 273292, 273299, 434347, A63F 918
Patent
active
052074358
ABSTRACT:
A game for play between two or more players/teams with a deck of clue cards each having a set of scrambled words imprinted thereon and an unsolved main word thereabove which is represented only by blank spaces and its first and possibly second letters to serve as a clue. The players/teams take turns drawing clue cards and attempting to unscramble the scrambled words and solve the main word with a set time period. The main word is a synonym or the name of a category of which the scrambled words are like synonyms or elements of the category, respectively. A second deck of cards having only one scrambled word thereon are provided to play bonus and challenge rounds. Points are awarded according to how many words are solved by each player/team and the first player/team to reach 100 pints wins the game.
REFERENCES:
patent: 4558865 (1985-12-01), Isgar
patent: 4955614 (1990-09-01), Buda
patent: 4964642 (1990-10-01), Kamille
Chiu Raleigh W.
McGuire Katherine
Millin V.
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