Amusement devices: games – Physical skill or ability – Game element capture or pick up using manual dexterity
Patent
1993-11-18
1995-03-14
Layno, Benjamin H.
Amusement devices: games
Physical skill or ability
Game element capture or pick up using manual dexterity
221210, 273138A, A63F 900, G07F 1732
Patent
active
053971345
ABSTRACT:
A prize dispensing game includes a prize retaining housing, a prize dispensing port, a prize dispensing assembly, a play credit registering assembly, a prize dispensing sensor adjacent to the prize dispensing port, and a credit deactivating assembly controlled by the prize dispensing sensor. The retaining housing preferably includes a prize retaining box with a box wall having a prize viewing window. The prize dispensing port preferably includes a passageway having a passageway side wall. The prize dispensing sensor preferably includes an electronic eye in said side wall generating a sensing beam across the passageway. The dispensing sensor preferably additionally includes a circuit for carrying an electronic signal generated by the electronic eye and a signal filtering circuit. The signal filtering circuit preferably includes a circuit for inverting the signal and a resistor. The credit deactivating assembly preferably includes a decade counter integrated circuit for receiving the electronic signal and removing play credit when the signal fluctuates. A method of playing the prize dispensing game includes the steps of registering play credit by inserting a coin into the play credit coin registering assembly, and operating the prize dispensing assembly with a control to place one prize into the prize dispensing port, thereby deactivating the play credit and disabling the game with the credit deactivating assembly.
REFERENCES:
patent: 4718667 (1988-01-01), Shoemaker
patent: 5067712 (1991-11-01), Georgilas
Fishman Stan D.
Hodge David
Advanced Games & Engineering, Inc.
Layno Benjamin H.
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