Virtual clay system and its method of simulation

Computer graphics processing and selective visual display system – Computer graphics processing – Shape generating

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G06F 1500

Patent

active

060408405

ABSTRACT:
The system creates the aggregate of virtual particles in a cybernetic space on a computer and displays the shape of an object by means of a film covering its surface. When a user inputs a deforming designation, each particle moves and deforms the film. At this time the shape, sense of touch and counter force are output from the computer, and the user can deform the object with a feeling of working clay.

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Qin et al., "D-Nurbs" A Physics-Based Framework for Geometric Design, IEEE Transactions on Visualization and Computer Graphics, vol. 2, No. 1, Mar., 1996, pp. 85-96.
Rappoport et al, "Volume-Preserving Free-Form Solids", IEEE Transactions on Visualization and Computer Graphics, vol. 2, No. 1, Mar., 1996, pp. 19-27.
Varshney et al., "Computing Smooth Molecular Surfaces", IEEE Computer Graphics and Applications, Sep., 1994, pp. 19-25.
Hirota et al., "Providing Force Feedback in Virtual Environments", IEEE Computer Graphics and Applications, Sep., 1995, pp. 22-30.
Yasugi et al., "An Object-Oriented Concurrent Algorithm for N-Body Problem", Japan Software academic Society, The 8th Conference Collection of Papers, 1992, From "2 0 (N log N) Successive Algorithm" to 4 Sophisticated Object-Oriented Concurrent Algorithm on pp. 405-408.

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