Amusement devices: games – Including means for processing electronic data – Data storage or retrieval
Reexamination Certificate
2007-01-05
2009-12-29
Vo, Peter DungBa (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Data storage or retrieval
C463S042000, C273S317100, C345S619000
Reexamination Certificate
active
07637815
ABSTRACT:
In a continue screen operation corresponding process, in the case where the player selects to reflect an acquired experiential value to a PC experiential value, a control section of a video game apparatus adds the acquired experiential value to a level-up unused experiential value. Then, in the case where the control section determines that the level-up unused experiential value is an experiential value required for a next level or more, the control section increments a level of a player character, subtracts the experiential value required for a next level from the level-up unused experiential value, and adds the experiential value required for a next level to a level-up used experiential value. The control section then updates an experiential value required for a next level. In the case where the control section determines that the level-up unused experiential value becomes less than the updated experiential value required for a next level, other status of the player character is updated and the processing flow is terminated.
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Kitase Yoshinori
Matsuhara Keisuke
Matsui Yusuke
Greenblum & Bernstein P.L.C.
Hall Arthur O.
Square Enix Co., Ltd.
Vo Peter DungBa
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