Video game device, control method for processing of...

Amusement devices: games – Including means for processing electronic data – In a game including a simulated projectile

Reexamination Certificate

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Details

C463S003000, C463S004000, C463S005000, C463S007000, C463S043000, C463S044000

Reexamination Certificate

active

06270402

ABSTRACT:

BACKGROUND OF THE INVENTION
1. Field of the Invention
The present invention relates to a video game apparatus wherein a video character on the video screen is caused to perform a simulation experience (role-playing) instead of the player, a control method, and a readable recording medium storing game programs.
2. Description of the Related Art
Regarding role-playing games wherein a player performs simulated experiences as a video character (hereafter simply referred to as “character”) in various scenes on a video screen, growth-type battle games wherein the main character repeats battles with other characters and grows thereby, are known. In the case of such games, the gaming nature is improved by providing each character with different capabilities and personalities.
Also, there are types of role-playing games known wherein multiple characters are displayed on the game screen, and the main character is caused to execute conversation with another character according to instruction from the operating member, or execute a prepared conversation, whereby the game story is expanded to the next setting from the contents of the conversation.
The above battle games are arranged so that the fighting capabilities increase while fighting with opponent characters, but the element of capability grown depends solely on the state of battle with opponent characters, meaning that similar results are always obtained, and tends to lack in absorbing interest.
Also, the latter role-playing games consist of conversation processing between the self character and a certain character, and are not arranged so that conversation processing is executed regarding each of multiple characters. Accordingly, such games cannot be considered to be games of a type wherein conversation with certain characters influences the relation between the self character and certain characters, which is reflected in the game story.
SUMMARY OF THE INVENTION
The present invention has been made in light of the above, and it is an object thereof to provide a video game device yielding a video game wherein the relation between the self character and certain characters is influenced by the main character, and this influence is reflected in the game story, so as to be high in gaming nature and absorbingly interesting; to provide a control method thereof, and a medium storing the game programs thereof.
The video game device according to the present invention comprises: an image storing means for storing a main character belonging to a game space prepared beforehand comprised having a plurality of places and to a sport team, and a plurality of other characters provided with different capabilities regarding the sport; a display means for displaying stored contents; an operating member for instructing the displayed main character to move to various places within the game space; a member registering means for capable of registering other characters as team members, only as many as comprise the team; and a soliciting processing means for at least registering other characters with the member registering means, only as many as comprise the team, by means of operating the operating member to move the main character to certain places.
Also, the control method for processing of soliciting video characters to join simulated team according to the present invention consists of storing beforehand in a manner displayable on display means a main character belonging to a game space prepared beforehand comprised having a plurality of places and to a sport team, and a plurality of other characters provided with different capabilities regarding the sport, operating an operating member to instruct the main character to move to certain places within the game space and registering to the registering means other characters as team members, at least only as many as comprise the team, at the location to which moving was performed.
Also, the readable recording medium according to the present invention records a control program for soliciting video characters to join simulated team, wherein a main character belonging to a game space prepared beforehand comprised having a plurality of places and to a sport team, and a plurality of other characters provided with different capabilities regarding the sport, are stored beforehand in a manner displayable on display means, the operating member is operated to instruct the main character to move to certain places within the game space, and other characters are registered to the registering means as team members, at least only as many as comprise the team, at the location to which moving was performed.
According to the above invention, image data for a main character belonging to a game space prepared beforehand comprised having a plurality of places and to a sport team, and a plurality of other characters provided with different capabilities regarding the sport, etc., is stored in a game cartridge or image storing means such as built-in ROM within the game unit or the like, and when the game is started, the stored contents are displayed as appropriate on a display means which is a monitor such as an LCD, CRT, or the like. The displayed main character moves to desired places within the game space by means of operating the operating member (wandering). Then, other characters are registered by the member registering means at the place to which the main character moved, by means of the soliciting processing means. As for the number to be registered, at least only as many as comprise a team are registered.


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