Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Patent
1997-06-25
2000-02-29
Martin-Wallace, Valencia
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
463 31, A63F 924
Patent
active
060302895
ABSTRACT:
An inverted polygon data memory stores inverted polygon data generated in advance, among models to be considered for reflection on a water surface, of those models whose polygon data are stored in a polygon data memory. Based on an image display graphic command from a CPU, an image display processor processes graphics data and sends image data to a frame buffer. The image display graphic command comprises data generated by a graphics data generator based on the data stored in the inverted polygon data memory and the polygon data memory. An image including models of the inverted polygon data as being reflected on the water surface is displayed in real-time in a three-dimensional game space on a display monitor so as to be quickly movable in response to movement of the viewpoint of a game character that is also displayed in the three-dimensional game space.
REFERENCES:
patent: 4167019 (1979-09-01), Sheppard
patent: 5577960 (1996-11-01), Sasaki
patent: 5616079 (1997-04-01), Iwase et al.
patent: 5734807 (1998-03-01), Sumi
patent: 5769718 (1998-06-01), Rider
patent: 5938530 (1999-08-01), Watanabe
Kitae Tadasu
Nomi Mitsuhiro
Clayton Sheila
Konami Co. Ltd.
Martin-Wallace Valencia
LandOfFree
Video game apparatus, method of displaying models in video game does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Video game apparatus, method of displaying models in video game , we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Video game apparatus, method of displaying models in video game will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-677750