Amusement devices: games – Problem eliciting response – Questions and answers
Patent
1992-03-16
1995-02-21
Harrison, Jessica J.
Amusement devices: games
Problem eliciting response
Questions and answers
A63F 922
Patent
active
053909372
ABSTRACT:
Disclosed in a video game of enhanced realism in which actual combat is closely simulated. The game is so adapted that an enemy character on a display screen may launch an attack against a player character on the same screen, even while the player character is in the process of inputting a command, at elapse of a set time period specific to the enemy character. The attack is made without an interruption in the flow of time of the game.
REFERENCES:
patent: 4352492 (1982-10-01), Smith
patent: 4738451 (1988-04-01), Logg
patent: 5112051 (1992-05-01), Darling et al.
Itou Hiroyuki
Sakaguchi Hironobu
Harrison Jessica J.
Square Co., Ltd.
LandOfFree
Video game apparatus, method and device for controlling same does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Video game apparatus, method and device for controlling same, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Video game apparatus, method and device for controlling same will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-1925837