Video game apparatus and method

Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target

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273DIG28, 178 19, 340365C, A63F 900

Patent

active

043020119

ABSTRACT:
A video game apparatus and method in which two-axis output signals are produced when a surface activated with X-Y excitation signals is touched by the human finger. The control surface has a configuration corresponding to the play area on the video display. The device has the ability to sense the presence or absence of the user's finger, as well as intensity of touch or pressure, thus adding further dimensions of control since the presence of the user's finger on the control surface can be used to activate the video display and present the user's playing implement, if that be the case, on the screen wherever it is touched to introduce a further element of surprise and excitement into the playing of video games.

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Stuckert, P. E.; IBM Technical Disclosure Bulletin; vol. 14; No. 3; Aug., 1971; pp. 952-959.

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