Utilizing line-of-sight vectors in a game environment

Amusement devices: games – Including means for processing electronic data – Perceptible output or display

Reexamination Certificate

Rate now

  [ 0.00 ] – not rated yet Voters 0   Comments 0

Details

C463S030000, C463S032000, C463S033000, C463S034000, C273S440000, C273S441000, C273S454000

Reexamination Certificate

active

08062128

ABSTRACT:
Utilizing line-of-sight volumes in a game environment comprises calculating a line-of-sight vector defined by the position of a game camera and the position of a character in the game environment, determining whether one of a set of predetermined game elements intersects the line-of-sight vector, and if the line-of-sight vector is intersected, replacing the game element with its corresponding line-of-sight volume. In one embodiment, a line-of-sight volume is a grid volume that has the same size and shape as it corresponding game element. The line-of-sight volume allows a user to substantially view the character in the game environment.

REFERENCES:
patent: 5574836 (1996-11-01), Broemmelsiek
patent: 5769718 (1998-06-01), Rieder
patent: 6002738 (1999-12-01), Cabral et al.
patent: 6320580 (2001-11-01), Yasui et al.
patent: 6361438 (2002-03-01), Morihira
patent: 6411298 (2002-06-01), Goto et al.
patent: 6529206 (2003-03-01), Ohki et al.
patent: 6738059 (2004-05-01), Yoshinaga et al.
patent: 6744442 (2004-06-01), Chan et al.
patent: 6803910 (2004-10-01), Pfister et al.
patent: 6903738 (2005-06-01), Pfister et al.

LandOfFree

Say what you really think

Search LandOfFree.com for the USA inventors and patents. Rate them and share your experience with other people.

Rating

Utilizing line-of-sight vectors in a game environment does not yet have a rating. At this time, there are no reviews or comments for this patent.

If you have personal experience with Utilizing line-of-sight vectors in a game environment, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Utilizing line-of-sight vectors in a game environment will most certainly appreciate the feedback.

Rate now

     

Profile ID: LFUS-PAI-O-4277568

  Search
All data on this website is collected from public sources. Our data reflects the most accurate information available at the time of publication.