User programmable primitive engine

Computer graphics processing and selective visual display system – Computer graphic processing system – Graphic command processing

Reexamination Certificate

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Details

C345S501000

Reexamination Certificate

active

06940515

ABSTRACT:
A fixed function engine and method are described for processing a set of primitive commands. One embodiment of the fixed function engine includes a means for receiving one or more primitive commands, where each such primitive command includes information for processing vertex data using a user-developed program or subroutine. The fixed function engine also includes a means for determining a set of related primitive commands from the received primitive commands and a means for identifying a first primitive command to process from that set. In addition, the fixed function engine includes a means for transmitting a first program command, which is related to the first primitive command, to a processing engine for processing.

REFERENCES:
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patent: 6469704 (2002-10-01), Johnson
patent: 6650327 (2003-11-01), Airey et al.
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Havemann, Sven, “Interactive Rendering of Catmull/Clark Surfaces with Crease Edges,” Computer Graphics, TU Braunschweig, Feb. 2001.
King, Davis et al., “An Architecture for Interactive Tetrahedral Volume Rendering,” HP Laboratories Palo Alto, HPL-2000-121 (R.3), Aug. 2, 2001.
Lindholm, et al., “A User-Programmable Vertex Engine,” ACM SIGGRAPH 2001, pp. 149-158, Aug. 2001.
Moreton, Henry, “Watertight Tessellation using Forward Differencing,” SIGGRAPH/EUROPGRAPHICS Workshop on Graphics Hardware, pp. 25-32, 2001.

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