Amusement devices: games – Including means for processing electronic data – With communication link
Reexamination Certificate
2005-08-30
2005-08-30
Sager, Mark (Department: 3714)
Amusement devices: games
Including means for processing electronic data
With communication link
C463S035000
Reexamination Certificate
active
06935959
ABSTRACT:
A game console capable of communicating with other game consoles over a link or network is provided with a headphone and microphone for each player who will engage in voice communication. Verbal communications directed to one or more other players are converted to pulse code modulated (PCM) digital data and are encoded and compressed in real-time, producing data packets that are transmitted to another game console. The compressed data packets are decompressed and decoded, producing PCM data that are converted to an analog signal that drives a headphone of the intended recipient. Players can selectively mute voice communications to and from a specific other player. The PCM data can be encoded in a round-robin fashion that reduces the number of encoders required. A predefined level of computing resources is used for voice communication to avoid aversely affecting the quality of game play.
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Arama Roxana Gabriela
Danieli Damon V.
Anderson Ronald M.
Microsoft Corporation
Sager Mark
LandOfFree
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