Amusement devices: games – Problem eliciting response
Patent
1993-05-18
1994-03-29
Grieb, William H.
Amusement devices: games
Problem eliciting response
273238, 273460, 380 59, A63F 900
Patent
active
052978001
ABSTRACT:
The cryptography game is an electrical device having a sending panel and opposite receiving panel, with a privacy extending upwardly between them. A probe is provided which engages within jacks on the sending panel which are identified with letters of the alphabet. The jacks engage one end of a cable via a connector assembly to the other end of which a plurality of LED's on the receiving panel are connected via a further connecter assembly. Power is provided from a battery having a resistor in the line to control current. When the probe is engaged within the jack completing the circuit a cooperating LED lights, indicating a specific letter of the alphabet. The "code" is determined by positioning of the cable connectors, which each have 26 slots, over an equal number of pins of two forty pin connectors, the position of the cable connectors creating multiple encryption possibilities by their specific positioning.
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Grieb William H.
Meroni, Jr. Charles F.
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