Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1980-10-31
1982-04-27
Oechsle, Anton O.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273 1GE, A63F 900
Patent
active
043267211
ABSTRACT:
A toy game includes a housing having a plurality of target members positioned in a side by side manner near one end of the housing. An attack object can move from a central position in the housing toward the target members and if correctly positioned it can interact with the target members. The attack member is capable of two modes of movement, however, it can only move in one mode at a time. One of the modes of movement is a transverse movement essentially across the width of the target members. The other mode of movement is from a starting point near the central portion of the housing toward one of the objects. If the two movements are coordinated the attack object is capable of interacting with one of the targets. A drive motor moves the attack object in each of the modes of movement via a motion diverting mechanism which is capable of converting motion of the motor into one or the other of the modes of movement at any specific instance of time.
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Minami Koichi
Watanabe Hiroyuki
Boswell K. H.
O'Brian Edward D.
Oechsle Anton O.
Tomy Kogyo Co. Inc.
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