Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Simulated game
Patent
1983-02-03
1985-06-11
Oechsle, Anton O.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Simulated game
273 1GC, A63F 900
Patent
active
045224099
ABSTRACT:
A toy arcade game has a housing with a motor located therein. The motor is connected via various drive trains to move a target through a target field, a target coordination member, and an attack mechanism including an attack coordination member. The target coordination member moves between an interaction position when the target is in its hit position and a non-interaction position when it is not. Under the influence of an initiator member the attack coordination member moves from a non-interaction position to an interaction position and back again to the non-interaction position. An interaction member is mounted on the housing to move from a first position to a second position when both the target coordination member and the attack coordination member are simultaneously in their respective interaction positions. An indicating mechanism located in the housing is capable of producing a sensory perceivable output, inter alia, in response to location of said interaction member in its second position.
REFERENCES:
patent: 2531608 (1950-11-01), Bula
patent: 3397484 (1968-08-01), Ryan et al.
patent: 4241925 (1980-12-01), Watanabe
patent: 4326721 (1982-04-01), Minami et al.
Boswell K. H.
O'Brian Edward D.
Oechsle Anton O.
Tomy Kogyo Company, Incorporated
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