Amusement devices: games – Aerial projectile game; game element or accessory therefor... – Target
Patent
1981-12-10
1984-01-10
Hum, Vance Y.
Amusement devices: games
Aerial projectile game; game element or accessory therefor...
Target
368 3, 368 10, A63F 900
Patent
active
044249675
ABSTRACT:
A liquid crystal display in a timepiece apparatus comprises a figure displaying region and a numerical value displaying region. The figure displaying region is utilized for displaying a game pattern in a game mode and the numerical value displaying region is utilized for displaying the current time in a current time display mode. The timepiece apparatus comprises a setting switch for setting a desired alarming time so that an alarm is raised at the set time. An alarm is raised in terms of a sound audibly discernible or in terms of a visible indication visibly discernible. An alarm is raised in a different manner depending on whether an alarm is raised in the timepiece mode or the game mode.
REFERENCES:
patent: 4187671 (1980-02-01), Fatton
patent: 4188779 (1980-02-01), Fatton
patent: 4231090 (1980-10-01), Fatton
Datatime Corporation, "Gametime", 5/78, Games Magazine.
Okada Satoru
Yokoi Gunpei
Fasse W. G.
Hum Vance Y.
Kane, Jr. D. H.
Nintendo Co. Ltd.
Picard Leo P.
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