Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Patent
1999-12-10
2000-10-31
Martin-Wallace, Valencia
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
345419, A63F 1300
Patent
active
061394343
ABSTRACT:
A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The video game methodology features camera perspective or point of view control features. The system changes the "camera" angle (i.e., the displayed point of view in the three-dimensional world) automatically based upon various conditions and in response to actuation of a plurality of distinct controller keys/buttons/switches, e.g., four "C" buttons in the exemplary embodiment. The control keys allow the user at any time to move in for a close up or pull back for a wide view or pan the camera to the right and left to change the apparent camera angle. Such user initiated camera manipulation permits a player to better judge jumps or determine more precisely where an object is located in relation to the player controlled character.
REFERENCES:
patent: D316879 (1991-05-01), Shulman et al.
patent: D317946 (1991-07-01), Tse
patent: D357712 (1995-04-01), Wu
patent: D363092 (1995-10-01), Hung
patent: D375326 (1996-11-01), Yokoi et al.
patent: 3666900 (1972-05-01), Rothweiler et al.
patent: 3729129 (1973-04-01), Fletcher et al.
patent: 3827313 (1974-08-01), Kiessling
patent: 4148014 (1979-04-01), Burson
patent: 4161726 (1979-07-01), Burson et al.
patent: 4315113 (1982-02-01), Fisher et al.
patent: 4359222 (1982-11-01), Smith, III et al.
patent: 4469330 (1984-09-01), Asher
patent: 4538035 (1985-08-01), Pool
patent: 4552360 (1985-11-01), Bromley et al.
patent: 4575591 (1986-03-01), Lugaresi
patent: 4587510 (1986-05-01), Kim
patent: 4639225 (1987-01-01), Washizuka
patent: 4659313 (1987-04-01), Kuster et al.
patent: 4685678 (1987-08-01), Frederiksen
patent: 4748441 (1988-05-01), Brzezinski
patent: 4789932 (1988-12-01), Cutler et al.
patent: 4858930 (1989-08-01), Sato
patent: 4868780 (1989-09-01), Stern
patent: 4875164 (1989-10-01), Monfort
patent: 4887230 (1989-12-01), Noguchi et al.
patent: 4887966 (1989-12-01), Gellerman
patent: 4890832 (1990-01-01), Komaki
patent: 4916440 (1990-04-01), Faeser et al.
patent: 4924216 (1990-05-01), Leung
patent: 4933670 (1990-06-01), Wislocki
patent: 4974192 (1990-11-01), Face et al.
patent: 4976429 (1990-12-01), Nagel
patent: 4976435 (1990-12-01), Shatford et al.
patent: 5001632 (1991-03-01), Hall-Tipping
patent: 5012230 (1991-04-01), Yasuda
patent: 5046739 (1991-09-01), Reichow
patent: 5095798 (1992-03-01), Okada et al.
patent: 5160918 (1992-11-01), Saponsnik et al.
patent: 5203563 (1993-04-01), Loper, III
patent: 5207426 (1993-05-01), Inoue et al.
patent: 5213327 (1993-05-01), Kitaue
patent: 5237311 (1993-08-01), Mailey et al.
patent: 5245320 (1993-09-01), Bouton
patent: 5259626 (1993-11-01), Ho
patent: 5286024 (1994-02-01), Winblad
patent: 5290034 (1994-03-01), Hineman
patent: 5329276 (1994-07-01), Hirabayashi
patent: 5358259 (1994-10-01), Best
patent: 5388990 (1995-02-01), Beckman
patent: 5390937 (1995-02-01), Sakaguchi et al.
patent: 5393070 (1995-02-01), Best
patent: 5393071 (1995-02-01), Best
patent: 5393072 (1995-02-01), Best
patent: 5393073 (1995-02-01), Best
patent: 5394168 (1995-02-01), Smith, III et al.
patent: 5415549 (1995-05-01), Logg
patent: 5421590 (1995-06-01), Robbins
patent: 5436640 (1995-07-01), Reeves
patent: 5451053 (1995-09-01), Garrido
patent: 5459487 (1995-10-01), Bouton
patent: 5473325 (1995-12-01), McAlindon
patent: 5512920 (1996-04-01), Gibson
patent: 5513307 (1996-04-01), Naka et al.
patent: 5515044 (1996-05-01), Glatt
patent: 5551693 (1996-09-01), Goto et al.
patent: 5551701 (1996-09-01), Bouton et al.
patent: 5558329 (1996-09-01), Liu
patent: 5563629 (1996-10-01), Caprara
patent: 5566280 (1996-10-01), Fukui et al.
patent: 5577735 (1996-11-01), Reed et al.
patent: 5589854 (1996-12-01), Tsai
patent: 5593350 (1997-01-01), Bouton et al.
patent: 5607157 (1997-03-01), Nagashima
patent: 5615083 (1997-03-01), Burnett
patent: 5624117 (1997-04-01), Ohkubo et al.
patent: 5628686 (1997-05-01), Svancarek et al.
patent: 5632680 (1997-05-01), Chung
patent: 5640177 (1997-06-01), Hsu
patent: 5643087 (1997-07-01), Marcus et al.
patent: 5649862 (1997-07-01), Sakaguchi et al.
patent: 5653637 (1997-08-01), Tai
patent: 5663747 (1997-09-01), Shulman
patent: 5670955 (1997-09-01), Thorne, III et al.
patent: 5680534 (1997-10-01), Yamato et al.
patent: 5684512 (1997-11-01), Schoch et al.
patent: 5691898 (1997-11-01), Rosenberg et al.
patent: 5704837 (1998-01-01), Iwasaki et al.
patent: 5706029 (1998-01-01), Tai
patent: 5714981 (1998-02-01), Scott-Jackson et al.
patent: 5731806 (1998-03-01), Harrow et al.
patent: 5734373 (1998-03-01), Rosenberg et al.
patent: 5759100 (1998-06-01), Nakanishi
patent: 5769719 (1998-06-01), Hsu
patent: 5784051 (1998-07-01), Harrow et al.
patent: 5785597 (1998-07-01), Shinohara
patent: 5786807 (1998-07-01), Couch et al.
patent: 5791994 (1998-08-01), Hirano et al.
patent: 5793356 (1998-08-01), Svancarek et al.
patent: 5804781 (1998-09-01), Okabe
patent: 5808591 (1998-09-01), Mantani
patent: 5820462 (1998-10-01), Yokoi et al.
patent: 5838330 (1998-11-01), Ajima
patent: 5862229 (1999-01-01), Shimizu
patent: 5896125 (1999-04-01), Niedzwiecki
patent: 5973704 (1999-10-01), Nishiumi et al.
patent: 6017271 (2000-01-01), Miyamoto et al.
patent: B14870389 (1997-06-01), Ishiwata et al.
3D Ballz Instruction Booklet, Accolade, San Jose, California, #3050-00231 Rev. A.
6 Photographs of Sony PlayStation: 1) top case and compact disk; 2) hand controller; 3) internal circuit boards (top view); 4) internal circuit boards (top view); 5) compact disk reader (bottom view); and internal main circuit board (bottom view).
Knuckles Chaotix Instruction Manual, Sega, Redwood City, California, #84503 (1995).
Nintendo Power, vol. 30, p. 22, PilotWings article.
Nintendo Power, vol. 31, p. 35, PilotWings article.
Nintendo Power, vol. 31, pp. 74-76, PilotWings article.
Nintendo Power, vol. 38, p. 25, PilotWings article.
Nintendo Power, vol. 46, PilotWings article.
PilotWings Instruction Booklet, Super Nintendo Entertainment System, SNS-PW-USA, copyright 1991.
PilotWings, It's a Festival of Flight, Top Secret Password Nintendo Player's Guide, pp. 82-83 and 160, 1991.
PilotWings, Soar with the Flight Club, Super Nintendo Entertainment System Play's Guide, pp. 100-105, 1991.
Sega Genesis 32X Instruction Manual, Sega, Redwood City California, #672-2116 (1994).
Sega Genesis Instruction Manual, Sega, Hayward, California,#3701-926-0-01 (1994).
Sonic 2 The Hedgehog Instruction Manual , Sega, Hayward, California, #672-0944 3701-925-0-01 (1992).
Sony Playstation Instruction Manual, and informational materials, Sony Computer Entertainment Inc. 1995.
IBM Technical Disclosure Bulletin, vol. 37, No. 08, Aug. 1994, pp. 73-74, "Analog Joystick Interface Emulation using a Digital Counter".
Nintendo Power, vol. 80, pp. 20-27, Jan. 1996.
Falcon Electronic Battlefield Series, Advertisement, Spectrum HoloByte, Alameda, California, #F303IBM 208858. (Exhibited at 1992 CES).
Nintendo Employee Shoshinkai Reports, 14 pages, Nov. 24-26, 1995.
IBM Technical Disclosure Bulletin, vol. 33, No. 11, Apr. 1991, pp. 105-106, "Hardware Reset With Microcode Warning Period".
Super Mario 64 Player's Guide, Nintendo of America, 1996.
Nintendo Power, "The Fun Machine" for Nintendo 64.
Drucker et al., Cinema: A System for Procedural Camera Movements, Proceedings of the Symposium on Interactive 3D Graphics, Cambridge, MA., Mar. 29-Apr. 1, 1992, pp. 67-70.
Kawagoe Takumi
Koizumi Yoshiaki
Miyamoto Shigeru
Nishida Yasunari
Martin-Wallace Valencia
Nintendo Co. Ltd.
Paradiso John
LandOfFree
Three-dimensional image processing apparatus with enhanced autom does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Three-dimensional image processing apparatus with enhanced autom, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Three-dimensional image processing apparatus with enhanced autom will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-2045546