Texture mapping method for placing texture pieces successively o

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395130, 395131, 395125, G06T 740

Patent

active

056574320

ABSTRACT:
A fragment is extracted from a given texture comprising a texture image. A texture unit is then formed by connecting fragments either identical or similar to the fragment extracted from the given texture with one another so that a part of one fragment meets a corresponding part of another fragment in all meeting, and also so that, if texture units, each unit being identical to the thus formed texture unit, are connected with one another, a part of a fragment included in one texture unit meets a corresponding part of a fragment included in another texture unit in any texture unit meeting. The texture units are placed from side to side so as to cover a desired surface. For example, the fragment extracted from the given texture has a rectangle shape. In this case, the texture unit is formed by connecting fragments either identical or similar to the fragment extracted from the given texture with one another so that a side of one fragment meets a corresponding side of another fragment in all meeting, and also so that, if texture units, each unit being identical to the thus formed texture unit, are connected with one another, a side of a fragment included in one texture unit meets a corresponding side of a fragment included in another texture unit in any texture unit meeting.

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