Amusement devices: games – Chance devices – Chance selection
Patent
1972-03-24
1976-12-21
Pinkham, Richard C.
Amusement devices: games
Chance devices
Chance selection
273135B, 283 6, A63F 306
Patent
active
039984656
ABSTRACT:
A method of gathering random numerical intelligence in a number game, the method including registering part of numerical random intelligence in isolated zones upon a master card, concealing the isolated zones independently from one another with peelable opaque strips, providing to participants a plurality of game-carrier cards upon each of which is already indicated certain of the numerical intelligence, exposing the isolated zones of concealed numerical intelligence at selected time intervals respectively, and recording the exposed numerical intelligence on a recording-playback machine associated with a telephone answering unit, the participants determining from the telephone answering unit which of the exposed numerical intelligence corresponds to that intelligence on the carrier cards.
REFERENCES:
patent: 2203183 (1940-06-01), Schuman et al.
patent: 2409584 (1946-10-01), Peterman
patent: 2610855 (1952-09-01), Spiller
patent: 3281165 (1966-10-01), Edge
patent: 3556530 (1971-01-01), Barr et al.
patent: 3594004 (1971-07-01), Barr et al.
"Eraso", copyrighted 1971 by Spot-O-Gold Corp., Phila., Pa., U.S. Pat. No. 3,281,165.
Kramer Arnold W.
Pinkham Richard C.
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