Amusement devices: games – Including means for processing electronic data – With communication link
Reexamination Certificate
2006-11-17
2010-12-07
Coburn, Corbett B (Department: 3714)
Amusement devices: games
Including means for processing electronic data
With communication link
C700S091000
Reexamination Certificate
active
07846024
ABSTRACT:
Players in a gaming environment, particularly, electronic on-line gaming environments, may be scored relative to each other or to a predetermined scoring system. The scoring of each player may be based on the outcomes of games between players who compete against each other in one or more teams of one or more players. Each player's score may be represented as a distribution over potential scores which may indicate a confidence level in the distribution representing the player's score. The score distribution for each player may be modeled with a Gaussian distribution and may be determined through a Bayesian inference algorithm. The scoring may be used to track a player's progress and/or standing within the gaming environment, used in a leaderboard indication of rank, and/or may be used to match players with each other in a future game. The matching of one or more teams in a potential game may be evaluated using a match quality threshold which indicates a measure of expected match quality that can be related to the probability distribution over game outcomes.
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Graepel Thore KH
Herbrich Ralf
Coburn Corbett B
Micorsoft Corporation
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