Amusement devices: games – Surface projectile game; game element – Simulated game
Patent
1976-07-26
1978-04-11
Rolinec, Rudolph V.
Amusement devices: games
Surface projectile game; game element
Simulated game
35 25, 250209, 2731011, A63B 6300
Patent
active
040835600
ABSTRACT:
A target unit comprises equally spaced and crosswise arranged photoelectric converters responsive to a visible or invisible light pulse beam hitting the unit at an area including a center point for producing output pulses. The converters are disposed on four sides of the cross point, and divided into four adjacent groups, adjacent to the cross point and four remote groups, remote therefrom. The area is capable of covering the adjacent group converters but no more of the remote group ones when the center point coincides with the cross point. Counts of the output pulses for each adjacent group and for the associated remote group are added. The sum for the adjacent and remote group pair is subtracted from the sum for the related pair to drive an indicator for simulating the distance and the azimuth of the center point relative to the cross point.
REFERENCES:
patent: 3205363 (1965-09-01), Heetman
patent: 3549147 (1970-12-01), Katter
Kikuchi Takayuki
Koyama Fumio
Nakamura Satoshi
Yamada Fumiharu
Nishi Nippon Denki Co., Ltd.
Rolinec Rudolph V.
Tokar Michael J.
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