Computer graphics processing and selective visual display system – Computer graphics processing – Attributes
Reexamination Certificate
2008-01-29
2008-01-29
Tung, Kee M. (Department: 2628)
Computer graphics processing and selective visual display system
Computer graphics processing
Attributes
C345S420000, C345S423000, C345S426000, C345S428000, C345S586000, C345S606000, C382S260000
Reexamination Certificate
active
07324116
ABSTRACT:
Systems and methods are provided for controlling texture sampling in connection with computer graphics in a computer system. In various embodiments, improved mechanisms for controlling texture sampling are provided that enable 3-D accelerator hardware to greatly increase the level of realism in rendering, including improved mechanisms for (1) motion blur; (2) generating anisotropic surface reflections (3) generating surface self-shadowing (4) ray-cast volumetric sampling (4) self-shadowed volumetric rendering and (5) self-shadowed volumetric ray-casting. In supplementing existing texture sampling techniques, parameters for texture sampling may be replaced and/or modified.
REFERENCES:
patent: 5550960 (1996-08-01), Shirman et al.
patent: 5651104 (1997-07-01), Cosman
patent: 5877771 (1999-03-01), Drebin et al.
patent: 5990903 (1999-11-01), Donovan
patent: 6037949 (2000-03-01), DeRose et al.
patent: 6088036 (2000-07-01), Morris
patent: 6204856 (2001-03-01), Wood et al.
patent: 6292193 (2001-09-01), Perry et al.
patent: 6300960 (2001-10-01), DeRose et al.
patent: 6426755 (2002-07-01), Deering
patent: 6509902 (2003-01-01), Pfister et al.
patent: 6580425 (2003-06-01), Zwicker et al.
patent: 6600487 (2003-07-01), Henn et al.
patent: 6664962 (2003-12-01), Komsthoeft et al.
patent: 6664971 (2003-12-01), Mukherjee et al.
patent: 7133041 (2006-11-01), Kaufman et al.
patent: 2 245 805 (1992-01-01), None
patent: WO 01/20553 (2001-03-01), None
Blinn, J.F. and Newell, M.E., “Texture and Reflection in Computer Generated Images,” Communications of the ACM, Oct. 1976, vol. 19, No. 10, pp. 542-547.
Heckbert, P.S. “Survey of Texture Mapping” IEEE Computer Graphics and Applications, Nov. 1986, pp. 56-67.
Olano, Jukherjee, Dorbie; “Vertex-based Anisotropic Texturing” SGI ACM, 2001, pp. 95-98.
Westover, Lee “Footprint Evaluation for Volume Rendering,” Computer Graphics, vol. 24, No. 4, Aug. 1990, pp. 367-376.
Sloan, Peter-Pike, Cohen, Michael. “Interactive Horizon Mapping,” Microsoft Research, Date Unknown.
McCool, M, Heidrich, W. “Texture Shaders” 1999 Eurographics Los Angeles ACM, 1999, pp. 117-126.
McCool, M “Shadow Volume Resconstruction from Depth Maps” ACM Transactions on Graphics, vol. 19, No. 1, Jan. 2000, pp. 1-26.
Fuchs, H. “Fast Spheres, Shadows, Textures, Tranparencies, and Image Enhancements in Pixel Planes” SIGGRAPH '85 ACM, vol. 19, No. 3, 1985, 111-120.
Wang, Y., Molnar, S., “Second-Depth Shadow Mapping” Department of Computer Science, UNC, Date Unknown http://www.cs.unc.edu/˜lastra/Courses/Papers/Wang—Molnar—Second—Depth—Shadow.pdf.
Soler, C., Sillion, F., “Fast Calculation of Soft Shadow Textures Using Convolution” ACM, Date Unknown.
“Vertex-based anisotropic texturing” Marc Olano, Shrijeet Mukherjee, Angus Dorbie. Proceedings of the ACM Siggraph/Eurographics workshop on Graphics hardware. Published 2001. ACM Press New York, NY, USA. pp. 95-98.
Azariadis, P.N. et al., “On Using Planar Developments to Perform Texture Mapping on Arbitrarily Curved Surfaces,”Comp.&Graphics, 2000,24(4), 539-554.
Chen, J.X. et al., “Real-time Simulation of Dust Behavior Generated by a Fast Traveling Vehicle,”ACM Trans. on Modeling and Computer Simulation, 1999, 9(2), 81-104.
Claes, J. et al., “Locally interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations,”Deformable Avatars. IFIP TC5/WG5 10 DEFORM'2000 Workshop, Nov. 29-Dec. 1, 2000, 59-71 (English abstract only).
Hirota, K. et al., “Development of Surface Display,”Proceedings of IEEE Virtual Reality Annual International Symposium, Sep. 18-22, 1993, 256-262.
Khouas, L. et al., “A 2D Texture Model Based on an Autoregressive Approach for 3D Furlike Texture Synthesis,”Image and Multidimensional Digital Signal Processing '98 Proceedings, Jul. 12-16, 1998,275-278.
Papaioannou, G. et al., “A Texture Controller,”Visual Computer, 1998,14(10), 488-496.
Samek, M. et al., “Texture Mapping and Distortion in Digital Graphics,”Visual Computer, 1986, 2(5), 313-320.
Yagi, N. et al., “A Programmable Video Signal Multi-Processor for HDTV Signals,”Proceedings—1993 IEEE International Symposium on Circuits and Systems, May 3-6, 1993, 3, 1754-1757.
Chen, B. et al., “Forward Imaging Mapping”,Visualization, 1999, 89-96, 514, XP 010364950.
Boyd Charles N.
Toelle Michael A.
Caschera Antonio A
Microsoft Corporation
Tung Kee M.
Woodcock & Washburn LLP
LandOfFree
Systems and methods for providing controllable texture sampling does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Systems and methods for providing controllable texture sampling, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Systems and methods for providing controllable texture sampling will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-2788761