Systems and methods for managing texture data in a computer

Computer graphics processing and selective visual display system – Computer graphics processing – Attributes

Reexamination Certificate

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Details

C345S545000, C345S552000, C345S522000, C345S506000, C711S006000, C711S100000, C711S125000, C711S203000

Reexamination Certificate

active

07876329

ABSTRACT:
Provided are methods for managing texture data in Graphics Processing Units (GPUs). The methods include receiving, into an arbiter, a preload request configured to request processing of texture data in advance of shader processing and receiving, into the arbiter, a dependent read request configured to request processing of texture data after shader processing. The methods also include receiving, into the arbiter, a capacity signal from a texture buffer and determining, utilizing the virtual buffer capacity signal, a selected request corresponding which of the preload request and the dependent read request is granted. The methods further include processing, in a texture processor, texture data corresponding to the selected request.

REFERENCES:
patent: 6654021 (2003-11-01), Wasserman et al.
patent: 6741258 (2004-05-01), Peck et al.
patent: 2002/0093507 (2002-07-01), Olarig
patent: 2003/0137528 (2003-07-01), Wasserman et al.
patent: 2007/0182750 (2007-08-01), Teruyama et al.
patent: 2009/0128575 (2009-05-01), Liao et al.
patent: 2009/0278845 (2009-11-01), Kato et al.

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