Systems and methods for indicating input actions in a...

Amusement devices: games – Including means for processing electronic data – Perceptible output or display

Reexamination Certificate

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C463S001000, C463S007000, C463S023000, C463S030000, C463S032000, C463S033000, C463S034000, C463S035000, C463S040000, C463S041000, C463S042000, C084S609000, C084S610000, C084S611000, C084S743000

Reexamination Certificate

active

07625284

ABSTRACT:
Systems and methods for displaying cues indicating input actions in a rhythm-action game may include: displaying, to a player of a rhythm-action game, a lane divided into at least two sub-lanes, each sub-lane containing cues indicating a drum input element; and displaying, to the player, an additional cue spanning a plurality of the sub-lanes, the additional cue indicating a foot pedal action. In some embodiments, the additional cue may span all the sub-lanes. In some embodiments, each sub-lane may contain cues indicating a drum input element of a set of linearly arranged drum input elements. In other embodiments, each sub-lanes may correspond to a fret button of a simulated guitar and the additional cue may correspond to an open strum.

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