Amusement devices: games – Including means for processing electronic data – Perceptible output or display
Reexamination Certificate
2008-06-16
2009-12-01
Suhol, Dmitry (Department: 3714)
Amusement devices: games
Including means for processing electronic data
Perceptible output or display
C463S001000, C463S007000, C463S023000, C463S030000, C463S032000, C463S033000, C463S034000, C463S035000, C463S040000, C463S041000, C463S042000, C084S609000, C084S610000, C084S611000, C084S743000
Reexamination Certificate
active
07625284
ABSTRACT:
Systems and methods for displaying cues indicating input actions in a rhythm-action game may include: displaying, to a player of a rhythm-action game, a lane divided into at least two sub-lanes, each sub-lane containing cues indicating a drum input element; and displaying, to the player, an additional cue spanning a plurality of the sub-lanes, the additional cue indicating a foot pedal action. In some embodiments, the additional cue may span all the sub-lanes. In some embodiments, each sub-lane may contain cues indicating a drum input element of a set of linearly arranged drum input elements. In other embodiments, each sub-lanes may correspond to a fret button of a simulated guitar and the additional cue may correspond to an open strum.
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Kay Robert
LoPiccolo Greg
Rigopulos Alexander
Schmidt Daniel
Harmonix Music Systems, Inc.
Proskauer Rose LLP
Shah Milap
Suhol Dmitry
LandOfFree
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