System method and medium for sector windowing

Amusement devices: games – Including means for processing electronic data – With communication link

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A63F 924

Patent

active

058792368

ABSTRACT:
A sector windowing system, method and medium for reducing the number of transmission to various users in a multi-user computer game are disclosed. In various embodiments, the disclosed system, method, and medium determines what characters should receive notification of activities of other characters based on the proximity of the characters in the game, the load on a server's system and current backlog in the server's queue for each receiving user. The disclosed method and system allows a large number of users to be aware of their surroundings while reducing the number of transmission required for slow and unaffected characters.

REFERENCES:
patent: 5129080 (1992-07-01), Smith
patent: 5636209 (1997-06-01), Perlman
patent: 5668950 (1997-09-01), Kikuchi et al.
patent: 5707286 (1998-01-01), Carlson

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