System and method for fast rendering of a three dimensional grap

Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension

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G06T 1730

Patent

active

058121366

ABSTRACT:
A system and method for fast rendering of three dimensional graphics is presented. The system and method of the present invention renders an object using one or more encapsulated execute buffers. Each execute buffer comprises a vertex pool having a plurality of vertices which together define at least a portion of the object to be rendered. The vertex pool allows a large degree of vertex sharing to occur when rendering that portion of the object defined by the vertex pool and thus reduces the number of vertices that must be processed by a graphic subsystem in order to render that portion of the object. An encapsulated execute buffer also comprises an instruction stream that contains instructions for controlling the execution of the graphic subsystem with respect to the vertex pool so that the graphic subsystem will appropriately process the vertices of the vertex pool and render that portion of the object defined by the vertex pool. Graphics subsystems of the present invention are optimized to process encapsulated execute buffers.

REFERENCES:
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patent: 5504845 (1996-04-01), Vecchione
patent: 5515483 (1996-05-01), Ito et al.
patent: 5519816 (1996-05-01), Pomerantz et al.
patent: 5557710 (1996-09-01), Amdursky et al.
patent: 5666472 (1997-09-01), Huddy

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