Amusement devices: games – Including means for processing electronic data – In a game including a simulated projectile
Reexamination Certificate
2006-07-03
2011-11-22
Lewis, David L (Department: 3714)
Amusement devices: games
Including means for processing electronic data
In a game including a simulated projectile
Reexamination Certificate
active
08062110
ABSTRACT:
A game apparatus includes a CPU. In the game apparatus, it is determined whether movement state of a player object formed by a plurality of parts has satisfied a predetermined requirement or not. The predetermined requirement is, for example, that a movement speed is equal to or more than a predetermined threshold value, or that an event where a difference in angle between a current movement direction and an immediately preceding movement direction is equal to or more than a predetermined value has been detected a predetermined number of times or more within a given length of time. When the predetermined requirement is satisfied, that is, when there is an input operation to move the player object quickly or when there is an input operation to shake the player object, for instance, the player object is separated into the plurality of parts.
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Lewis David L
Nintendo Co. Ltd.
Nixon & Vanderhye P.C.
Thomas Eric M
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