Computer graphics processing and selective visual display system – Computer graphics processing – Three-dimension
Patent
1997-07-30
2000-01-18
Zimmerman, Mark K.
Computer graphics processing and selective visual display system
Computer graphics processing
Three-dimension
345507, 345430, 345431, G06F 1500
Patent
active
060161507
ABSTRACT:
A layered graphics rendering pipeline for real time 3D animation independently renders terms in a shading model to separate image layers. The layered pipeline factors the shading model into separate image layers and renders geometry to these layers independently. Each layer can have an independent update rate and a spatial resolution different than the resolution of the output images. A compositor that supports one or more image operators composites the factored layers into an output image to generate frames of animation. To reduce rendering overhead, factored terms can be rendered once and then re-used in later frames by warping the initial rendering.
REFERENCES:
patent: 5384912 (1995-01-01), Ogrine et al.
patent: 5673401 (1997-09-01), Volk et al.
patent: 5684935 (1997-11-01), Demesa, III et al.
patent: 5706417 (1998-01-01), Adelson
patent: 5867166 (1999-02-01), Myhrvold et al.
Cook, R. L., "Shade Trees, " Computer Graphics, 18:3, 223-231 (Jul 1984).
Dorsey et al., "Interactive Design of Complex Time-Dependent Lighting, " IEEE Computer Graphics and Applications, 26-36 (Mar. 1995).
Guenter, et al., "Specializing Shaders, " Computer Graphics Proceedings, Annual Conference Series, 343-350 (1995).
Hanrahan et al., "A Language for Shading and Lighting Calculations, " Computer Graphics, 24:4, 289-298 (Aug. 1990).
Meier, B.J., "Painterly Rendering for Animation, " Computer Graphics Proceedings, Annual Conference Series, 477-484 (1996).
Porter, et al., "Compositing Digital Images, " Computer Graphics, 18:3, 253-259 (Jul. 1984).
Segal, et al., "Fast Shadows and Lighting Effects Using Texture Mapping, " Computer Graphics, 26:2, 249-252 (Jul. 1992).
Regan, Matthew and Ronald Pose, "Priority Rendering With a Virtual Reality Address Recalculation Pipeline", ACM SIGGRAPH '94, Computer Graphics Proceedings, Annual Conference Series, pp. 155-162, 1994.
Regan, Matthew and Ronald Pose, "Low Latency Virtual Reality Display System", Technical Report No. 92/166, Monash University, Victoria, Australia, pp. 1-1, Sep., 1992.
Regan, Matthew and Ronald Pose, "A Interactive Graphics Display Architecture", IEEE Virtual Reality, 1993 International Symposium, pp. 293-299, 1993.
Lengyel Jerome E.
Snyder John
Harrison Chante E.
Microsoft Corporation
Zimmerman Mark K.
LandOfFree
Sprite compositor and method for performing lighting and shading does not yet have a rating. At this time, there are no reviews or comments for this patent.
If you have personal experience with Sprite compositor and method for performing lighting and shading, we encourage you to share that experience with our LandOfFree.com community. Your opinion is very important and Sprite compositor and method for performing lighting and shading will most certainly appreciate the feedback.
Profile ID: LFUS-PAI-O-566241