Amusement devices: games – Board games – pieces – or boards therefor – Piece moves over board having pattern
Patent
1988-09-12
1990-02-13
Grieb, William H.
Amusement devices: games
Board games, pieces, or boards therefor
Piece moves over board having pattern
A63F 300
Patent
active
049000330
ABSTRACT:
A game apparatus for entertaining children and teaching them how to spell. The gameboard thereof has first and second paths thereon from a starting location to a finishing location thereof. The paths are defined by a plurality of ordered spaces or steps. The player moves his game piece along the paths as directed by a chance device, any special instructions on any of the steps on which he lands and whether he correctly spells the word or words from a list of words associated with those steps. If a player lands his game piece on a special designated step and correctly spells the word(s) associated with that designated step, he automatically jumps his game piece ahead along the path, i.e. proceeds along a second shorter path, towards the finishing location. When one player's turn has passed and it is another player's turn, the one player can study the list of words to prepare for his next turn.
REFERENCES:
patent: 1525944 (1925-02-01), Marteka
patent: 4000897 (1977-01-01), York
patent: 4029320 (1977-06-01), Hausman
patent: 4272080 (1981-06-01), Breslin
patent: 4640513 (1987-02-01), Montijo
Campos Samuel
Campos-Kreutzer Raoul
Grieb William H.
Layno Benjamin
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