Amusement devices: games – Problem eliciting response – Questions and answers
Patent
1989-12-07
1991-06-25
Coven, Edward M.
Amusement devices: games
Problem eliciting response
Questions and answers
273 85G, 273DIG28, A63F 922
Patent
active
050260510
ABSTRACT:
A game software for a video game system includes sound positioning information that utilizes two spaced-apart speakers to give the player the impression that the sound is emanating from a location other than the actual speaker locations, for example, to the far right or the far left of the speakers. A sound processor operates in conjunction with a sound synthesizer similar to the one normally employed in a video game system to process the synthesized sound signals in accordance with the sound location information from the software so that it can be reproduced over the two speakers. By arranging the sound processor at various locations relative to the existing sub-systems of the video game, all existing and future video game systems can be adapted to utilize sound location information contained in the game software. In addition, synthesized sound signals from video game software that does not include sound positioning information can be enhanced.
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Lees John W.
Lowe Danny D.
Coven Edward M.
Eslinger Lewis H.
Harrison Jessica
Maioli Jay H.
QSound Ltd.
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